May 3rd, 2023
Hey, y'all. I got some bad news.
It's gonna be a bit of a short one today, but I wanted to give a small update on Special Forever. Not much has happened since the last update. Only thing of consequence I can remember is that I fixed the bumper bug. That's because a lot has been going on in my personal life, and after a lot of consideration, I've decided to put Special Forever on hold.
This wasn't a pleasant decision to make, but simply put, I just straight-up do not have the time for game dev at the moment. I want to make it clear upfront that unlike a certain other Sonic-related project of mine (*cough*), I do fully intend on coming back around to this one. I actually wanted to be able to showcase Special Forever at SAGE 2023, but I think SAGE 2024 is a more achievable milestone right now.
Once production on Special Forever has restarted, there'll be a progress report waiting here for you within the month, but until then, stay safe and keep strong.
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